Masters Of The Universe | VFX Reel

Full CG shot. I was responsible for the shot composition, modeling, sculpting (except for the snake head), texturing, lighting, first pass comp, DMP, large lava river and splash.

CG rocks and cliffs

CG rocks and cliffs

Full CG interior

Full CG interior

CG background

CG background

CG background

CG background

CG background

CG foreground pillar

CG background and cave

CG exit of the cave and exterior

Full CG interior

One of the most fun project I had the chance to work on at ILM. On these shots I was responsible for the snake mountain environment, from modeling/sculpting to texturing, lighting and first pass comp.
Shoutout to Mara Angioletti, Marta Mollá Liñana, Bianca Cirdei and Michael Cashmore for their great work on the comp and fx work.

VFX supervisor: Pietro Ponti
Lead Generalist: Frederic Fourier