Full Digital Matte Painting of the background, cliffs + CG trees on the midground
Full CG Environment and props, in collaboration with Thomas Dohlen
Full CG environment and props, except for the gantry
Full CG background and CG reconstruction of the plate in the foreground to interact with the helicopter light
Full CG shot, I was responsible for model, texture and render all the elements in the foreground and the gantry, with the exception of the helicopter platform
CG torchlight + broken ceiling and walls
Digital Matte Painting of the cliffs and vegetation
CG gantry, pipes and lamposts
VFX reel of some of the shots I had the pleasure to work as Generalist and Environment Artist on the show at ILM.
Software: Blender, Substance Painter, Houdini, Solaris, Nuke
Lead Generalist: Thomas Dohlen, Guy Williams
VFX Supervisor: Charmaine Chan